HAMSTERSOUNDSTUDIO & PLUGINS

TONE UTILITY / LEVEL

Coming soon

A useful level.
A clear starting point.

Bring a quiet recording up or a loud track down. LEVEL moves your source towards a chosen average level before further processing. Choose a profile, analyze a representative passage and let the fixed gain correction do the preparation.

Want to follow changing levels during playback too? Enable optional Ride and decide how much movement to allow.

Matte-black TONE Utility LEVEL interface with profiles, Ride knob and horizontal meters
Current design preview with illustrative meter readings. The interface shown is in development.

Measure four seconds

LEVEL analyzes the source before its own gain correction. Pick a target and receive a fixed correction that can turn the signal up or down.

Ride when you want it

Ride starts off. Enable it to follow level changes, with independent upward and downward correction limits.

0 samples added latency

Native impulse tests measure zero samples of added latency. Four seconds is the analysis time, not an audio-path delay.

GAIN STAGING

Start with the source. Keep control.

  1. Insert LEVEL before processors whose response depends on input level.
  2. Choose Voice/Instruments, Drums/Percussion or type your own Custom target.
  3. Play a representative passage and click Analyze. LEVEL gathers four seconds of playing audio; silence within that passage counts.
  4. Listen with the fixed gain correction. Add Ride only when you want a changing correction too.

A previous valid correction remains in place during a new analysis until the replacement is ready. Analysis waits for playback when transport is stopped; Esc cancels capture. Changed source material or a different upstream processing chain needs a new analysis.

PROFILES & MEASUREMENT

An average level, not a peak target.

ProfileRMS targetControl
Voice / Instruments−18 dBFSA direct starting point for vocals and instruments.
Drums / Percussion−25 dBFSA practical starting point for transient-rich material.
Custom−36 to −6 dBFSDirect numeric entry, including a decimal comma. Enter commits; Esc restores.

These profiles are practical starting points, not universally optimal levels for every recording. Measurement is unweighted RMS with AES17 calibration: a full-scale sine reads 0 dBFS. Stereo analysis takes the higher channel RMS and applies one linked gain, retaining the left/right balance.

Measured holds the source RMS; Target is the chosen average. Live Output RMS uses a shorter averaging window and need not match Target at every instant. RMS is not LUFS and does not guarantee equal perceived loudness.

OPTIONAL RIDE

Follow level changes, within your limits.

The fixed analysis correction sets your starting point. When enabled, Ride adds a smoothly changing correction. The large Ride knob controls only the strength of that dynamic correction; turning it to zero leaves the fixed analysis gain intact.

Independent limits

Set maximum downward and upward correction separately, from 0 to 12 dB each. Drag the limit markers directly on the Ride rail.

Slow to Fast

Speed determines how quickly Ride responds. Start slowly and listen for movement that suits the performance.

Activity floor

Below the detector threshold, Ride stops chasing quiet material and gradually returns its extra correction towards zero. It does not attenuate or mute the audio.

Ride deliberately changes the level envelope and therefore dynamics. Horizontal Input and Output meters show sample peaks; the separate Ride scale shows gain correction in dB.

SETTINGS

A considered final level.

Output trim adds a deliberate final offset from −12 to +12 dB. Measured-peak headroom caps planned total gain using the highest sample peak in your saved analysis: fixed correction, Ride and Output trim together.

Ceiling sets the planning ceiling when Headroom is on. LEVEL may apply less gain than the RMS target requests. A lower target can be a better fit for the available headroom.

Headroom is not a limiter. Later, higher peaks can exceed the planned ceiling. Intersample peaks are not measured; there is no true-peak guarantee.

LEVEL Settings design with Output trim, Activity floor, Headroom and Ceiling
Settings in the current design. Values and meter readings in the images are illustrative.

NEUTRAL GAIN PROCESSING

Prepare the level, without a colour model.

LEVEL contains no EQ, saturation, console model or limiter. With Ride off and gain settled, processing is a clean level change. Ride on deliberately changes the dynamics of the performance.

What has been technically checked?

The development VST3 was tested in stereo at 44.1, 48 and 96 kHz with multitone and noise, +12 dB static gain, Ride off and Headroom off. After settling, residual RMS against ideal gain was around −173 to −175 dBFS: float rounding for these signals and settings. Native impulse tests measure 0 added samples. Total computer, interface and DAW latency depends on the rest of your system.

Made for everyday sessions.

CHANNELS
Mono and stereo, with linked stereo gain.
DISPLAY
One matte-black Utility finish; 50, 75, 100, 125 or 150% scaling.
SESSION RECALL
Controls and a valid source measurement are saved with your DAW session. Reopening does not start another analysis.
LANGUAGE & GUIDE
English interface and an illustrated English user guide.

The first in the TONE Utility range.

LEVEL is the first plugin in the TONE Utility range. More handy plugins that make everyday studio work easier will follow.

Coming soon. LEVEL is in development. The current development VST3 0.1.1 supports macOS 11 or later, Intel and Apple Silicon. The new interface shown is a design preview; a customer release will follow.

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